It was inevitable, then, that a reboot of the Resident Evil series would follow after the success of the original Resident Evil reboot, released in 2003.
This time around, however, the project is looking to be even more ambitious than the first game.
It’s aiming to introduce a number of new elements, including new locations, new enemies and new playable characters.
The developers are hoping that this will create a greater sense of immersion, something that was sorely lacking from the first title.
The first two games in the series, Resident Evil 3 and Resident Evil 4, were a series of two-dimensional action-adventure games.
The first two titles were released in 1999 and 2000 respectively, and were based on Capcom’s previous Resident Evil title, Resident Extreme.
While they both had a relatively simple plot, they both did so with some fantastic and well-done combat, puzzles and atmosphere.
The game was a huge hit, and spawned numerous sequels and spin-offs.
It was also a huge commercial success, selling around 500 million copies worldwide.
However, Resident 3 had a problem.
The game’s multiplayer mode, Resident Arcade Mode, was never completed, and was never released.
It wasn’t until years later that it was finally finished.
Despite this, fans of the series started building up a cult following and were looking forward to the release of a new game, in what would be a long-awaited sequel.
This was largely due to the game’s graphical style.
The original Resident games had to be viewed through a 3D perspective, so it was difficult for fans to tell where the action was taking place.
This resulted in the games looking rather sterile, and it was even more noticeable on a PC, especially in comparison to the graphical prowess of the Xbox 360.
While this is the case with most modern games, this isn’t the case for Resident Evil.
Resident Evil 2 and 3 both have a fully 3D environment, allowing players to see everything clearly.
It’s even possible to see the surroundings of the environment in 3D, although the effect is somewhat subtle.
The second-generation Resident Evil games are also a lot more visually detailed, and this is evident when the games look like they’re being played in a 3-D environment.
This is a far cry from the way the first two entries looked.
This isn’t necessarily a bad thing, of course, as the series is known for its well-drawn, realistic graphics.
However, it’s disappointing to see a game like Resident Evil, which is so well-known for its colourful graphics, not receive as much attention.
Despite the game being well-loved by fans, the series has also been criticised for being too simplistic.
This has lead to a number series fans voicing their displeasure with the series.
Despite being criticised for its simplistic visuals, Resident EVs 3 and 4 were a hit.
Resident Evs 4, however was so good that it’s the only game in the franchise to be nominated for multiple Game of the Year awards, alongside the first Resident Evil game.
This led to a massive amount of criticism from fans.
However the Resident EV series was also praised for its level design.
It introduced some of the most interesting new elements in recent years, such as the use of environmental puzzles.
Resident EV 4 also introduced the world to a new protagonist, Nathan Drake, who became one of the game, and also brought back the iconic Umbrella Corp. logo.
This is also one of a number games that is looking into reworking the game to make it more appealing to the casual gamer.
There is no set date for this, however.
It is being looked into, however this time around it seems to be focused on creating an entirely new game.
The developers are looking at various different options, including remaking the first and second Resident Evil titles.
There are also rumors that this could include making Resident Evil 5.
There have been reports that the game could also include elements from the Resident X series, but these are unconfirmed.
There is no release date for the game yet, but it will be out in 2016.